ESP32-S2-Kaluga-1 Kit v1.3

The ESP32-S2-Kaluga-1 kit v1.3 is a development kit by Espressif that is mainly created to:

  • Demonstrate the ESP32-S2’s human-computer interaction functionalities

  • Provide the users with the tools for development of human-computer interaction applications based on the ESP32-S2

There are many ways of how the ESP32-S2’s abundant functionalities can be used. For starters, the possible use cases may include:

  • Smart home: From simplest smart lighting, smart door locks, smart sockets, to video streaming devices, security cameras, OTT devices, and home appliances

  • Battery-powered equipment: Wi-Fi mesh sensor networks, Wi-Fi-networked toys, wearable devices, health management equipment

  • Industrial automation equipment: Wireless control and robot technology, intelligent lighting, HVAC control equipment, etc.

  • Retail and catering industry: POS machines and service robots


ESP32-S2-Kaluga-1-Kit Overview (click to enlarge)

The ESP32-S2-Kaluga-1 kit consists of the following boards:

A block diagram below shows the components of the ESP32-S2-Kaluga-1 and their interconnections.

ESP32-S2-Kaluga-1 block diagram

ESP32-S2-Kaluga-1 block diagram


The ESP32-S2-Kaluga-1 main board is the heart of the kit. It integrates the ESP32-S2-WROVER module and all the connectors for extension boards. This board is the key tool in prototyping human-computer interaction interfaces.

The ESP32-S2-Kaluga-1 board has connectors for boards with:

  • Extension header (ESP-LyraT-8311A, ESP-LyraP-LCD32)

  • Camera header (ESP-LyraP-CAM)

  • Touch FPC coneector (ESP-LyraP-TouchA)

  • LCD FPC connector (no official extension boards yet)

  • I2C FPC connector (no official extension boards yet)


ESP32-S2-Kaluga-1 (click to enlarge)

All the four extension boards are specially desgined to support the following features:

  • Touch panel control
    • Six touch buttons

    • Supports acrylic panels up to 5 mm

    • Wet hand operation

    • Water rejection, ESP32-S2 can be configured to disable all touchpads automatically if multiple pads are simultaneously covered with water and to re-enable touchpads if the water is removed

  • Audio playback
    • Connect speakers to play audio

    • Use together with the Touch panel to control audio playback and adjust volume

  • LCD display
    • LCD interface (8-bit parallel RGB, 8080, and 6800 interface)

  • Camera image acquisition
    • Supports OV2640 and OV3660 camera modules

    • 8-bit DVP image sensor interface (ESP32-S2 also supports 16-bit DVP image sensors, you can design it yourself)

    • Clock frequency up to 40 MHz

    • Optimized DMA transmission bandwidth for easier transmission of high-resolution images

Compatibility of Extension Boards

If you want to use more than one extension board at the same time, please check the table given below.

Boards Used

HW Conflict



8311A v1.3 + CAM v1.1

I2S Controller

ESP32-S2 has only one I2S interface. But both extension boards require connection via the ESP32-S2’s I2S interface (LyraT-8311A in Standard mode, ESP-LyraP-CAM in Camera mode).

Utilize time division multiple access, or use a different audio module that can be connected via other GPIOs or DAC.

TouchA v1.1 + LCD32 v1.2

IO11, IO6

Touch actions cannot be triggered because of the multiplexed pin IO11. ESP-LyraP-LCD32 will not be affected because its BLCT pin will be disconnected from IO6.

Do not initialize IO11 (NETWORK) for your ESP-LyraP-TouchA, or configure the BLCT pin to -1 (= do not use BLCT) for your ESP-LyraP-LCD32.

8311A v1.3 + LCD32 v1.2


BLCT pin of ESP32-S2-Kaluga-1 will be disconnected from IO6.

Configure the BK pin to -1 (= do not use BLCT) for your ESP-LyraP-LCD32.

TouchA v1.1 + 8311A v1.3

Pin BT_ADC on ESP-LyraT-8311A

This pin is required for initialization of the six button on ESP-LyraT-8311A. At the same time, ESP-LyraP-TouchA needs this pin for its touch actions.

If you plan to use buttons on ESP-LyraT-8311A, do not initialize pin IO6 (PHOTO) for your ESP-LyraP-TouchA.

TouchA v1.1 + CAM v1.1

IO1, IO2, IO3

Cannot be used simultaneously because of the mentioned multiplexed pins.

For ESP-LyraP-TouchA, do not initialize IO1 (VOL_UP), IO2 (PLAY), and IO3 (VOL_DOWN).

TouchA v1.1 + LCD32 v1.2 + CAM v1.1

IO1, IO2, IO3, IO11

Conflicts on the mentioned multiplexed pins.

For ESP-LyraP-TouchA, do not initialize IO1 (VOL_UP), IO2 (PLAY), IO3 (VOL_DOWN), and IO11 (NETWORK).

TouchA v1.1 + LCD32 v1.2 + 8311A v1.3

IO6, IO11

If ESP-LyraT-8311A’s pin BT_ADC is used to initialize the board’s six buttons, IO6 and IO11 will not be available for the other boards.

Do not initialize IO11 (NETWORK) for your ESP-LyraP-TouchA. Also, if you need to use BT_ADC, do not initialize IO6 (PHOTO).

Also, all extension boards and the JTAG interface share the same pins IO39, IO40, IO41 and IO42. For this reason, the following may disturb the JTAG operation:

  • Plugging in any extension board

  • Debugging an application that is using an extension board

Serial Console

UART0 is, by default, the serial console. It connects to the on-board CP2102 converter and is available on the micro-USB connector (J1).

It will show up as /dev/ttyUSB[n] where [n] will probably be 0.

Buttons and LEDs


There are two buttons labeled Boot and EN. The EN button is not available to the software. It pulls the chip enable line that doubles as a reset line.

The BOOT button is connected to IO0. On reset, it is used as a strapping pin to determine whether the chip boots normally or into the serial bootloader. After resetting, however, the BOOT button can be used for software input.


There are many on-board LEDs. The only one that can be controlled by software is a WS2812 RGB LED (U21) addressable LED and is driven by GPIO45.



Basic NuttShell configuration (console enabled in UART0, exposed via USB connection by means of CP2102 converter, at 115200 bps).