=========================== "Raw" packet socket support =========================== Packet sockets (:c:macro:`AF_PACKET`) allow receiving and transmitting frames without a transport protocol in between. Frames received are copied into a packet socket tap before they enter the network. Data written into a packet socket will bypass the network altogether and be placed in the transmission buffer of the network interface driver. Configuration Options ===================== ``CONFIG_NET_PKT_PREALLOC_CONNS`` Number of preallocated packet connections (all tasks). ``CONFIG_NET_PKT_ALLOC_CONNS`` Dynamic memory allocations for packet connections. ``CONFIG_NET_PKT_MAX_CONNS`` Maximum number of packet connections. Usage ===== .. code-block:: c struct sockaddr_ll addr; uint8_t buffer[BUFSIZE]; int sd = socket(AF_PACKET, SOCK_RAW, 0); /* Create a packet socket */ addr.sll_family = AF_PACKET; addr.sll_ifindex = if_nametoindex("eth0"); bind(sd, (FAR struct sockaddr *)&addr, sizeof(addr)); /* Bind to device */ recv(sd, buffer, sizeof(buffer), 0); /* read(sd, buffer, sizeof(buffer)); */ send(sd, buffer, sizeof(buffer), 0); /* write(sd, buffer, sizeof(buffer)); */ close(sd); /* Close the socket */